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Age/Gender: 21, Male
Location: Tampa, FL USA
Job: Student/surveyor
Hello my name is Kintrada and im a NG newb
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 90 / 100
Exp. Rank #: 206,068
Voting Pow.: 3.39 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 51
Music Reviews: 74
Trophies: 0
Stickers: 0
All Flash Reviews
51 Reviews | 3 w/ Responses
i only got a 66... is that bad?
pretty fun and had a very interesting feel, the basic and simple look was nice
i had a feeling the intro was more then it apeared lol
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i havent played a RTS flash this good in...well fnice system, combat seems fairly blanced between players and A.I.
difficult without being too hard, i immensly enjoyed this. If you consider adding sound i think a sound more like that of a control room veiwing the fight from far away(with status reports occaisional cough by someone in the room with music, preferably heroic sounding but rock or techno be fine) would be more appropriate then having it sound as if the player was in teh midst of battle (explosians gunfire and the like)
try not to mess with the game play too much or the A.I. think very minor tweaks, not massive changes
it's not all good news, the selection system had issues with selecting stars
i had no intention of goig near then having them execute orders that led to horrible defeats, again minimal tweaks are all thats needed here, altogether an almost perfect Flash RTS game
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Great premise and i always love more half life lol
physics were good cept sometimes i got pulled towards explosians instead of pushed away,
alsotoo linear...literally, put in some turns and dead ends
limit ammo more, make a player have to pick and choose what guns he neds to use, instead of just spraying and praying
more BGMs please as well
at least 2 more guns be great, one of which needs to be sci-fi like
im confident with a bit of work this one will be a great game, but as it stands, its mearly alright
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clearly this game benifited greatly by the extra time before its release
very large group of tools and toys to play with and very thoroughly thought out
also kudos on the research into physics and physics theory
everything in it had a feel of a completely planned and well put together game
feel free to take your time on the next one as well, seems to have done this
one a world of good
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1 great vid, i loved that ending and this is alot of fun to watch
2 loved the face lol
3 i hate that computer....
4 see above
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only three real problems i saw.
one too short
two too easy
three, theres no need to get a new weapon, the original is plenty
which renders the shop not overly useful
i loved this game and cant wait till your next project, just make it abit
tougher please?
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as enjoyable as the last and the movement and map additions are great
"Union city..safe at last...its finally over..."
(Me:) "Yeah right" (pops clip into AK)
when i played last game i thought it was just play till you die kinda thing...
imagine my stunned surprise when several evac chopper landed
lol it was nice to know Union city was a haven to reach, made it much
more interesting.
Finally the openning (why am i saying this last?) was great. This game
could qualify as a decent full fledged zombie movie by itself
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while i like everything about this game...it needs to be tougher
and lvl 9 was way too easy... needs to have waves like that only all differant
colers and shapes...
other then taht an excellent game
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never before have i felt like this about dry erase boards
excelent all around, timer was a bit difficult to beat but just takes a little work
and is as difficult as it needs to be,
I especially like the referance at the end to the first A-bomb test
ChopRaider, (salutes) you are a rockin game
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the basics of it are good, but few things need changing
A: ship needs more firepower and less health
B: boss's need less health and more firepower
(basically stronger weapons and less health all around)
sound also needs work... but thats kinda secondary
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